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Poe: Stories and Poems: A Graphic Novel Adaptation by Gareth Hinds
In a thrilling adaptation of Edgar Allan Poe's best-known works, acclaimed artist-adapter Gareth Hinds translates Poe's dark genius into graphic-novel format. It is true that I am nervous. But why will you say that I am mad? In "The Cask of Amontillado," a man exacts revenge on a disloyal friend at carnival, luring him into catacombs below the city. In "The Masque of the Red Death," a prince shielding himself from plague hosts a doomed party inside his abbey stronghold. A prisoner of the Spanish Inquisition, faced with a swinging blade and swarming rats, can't see his tormentors in "The Pit and the Pendulum," and in "The Tell-Tale Heart," a milky eye and a deafening heartbeat reveal the effects of conscience and creeping madness. Alongside these tales are visual interpretations of three poems -- "The Raven," "The Bells," and Poe's poignant elegy to lost love, "Annabel Lee." The seven concise graphic narratives, keyed to thematic icons, amplify and honor the timeless legacy of a master of gothic horror. -
White House Clubhouse
Marissa and Clara's mom is the newly elected president of the United States, and they haven't experienced much freedom lately. While exploring the White House they discover a hidden tunnel that leads to an underground clubhouse full of antique curiosities, doors heading in all directions--and a mysterious invitation to join the ranks of White House kids. So they sign the pledge.
Suddenly, the lights go out, and Marissa and Clara find themselves at the White House in 1903. There they meet Quentin, Ethel, Archie, and Alice, the irrepressible children of President Theodore Roosevelt. To get back home, Marissa and Clara must team up with the Roosevelt kids "to help the president" and "to make a difference."
White House Clubhouse is a thrilling and hilarious adventure that takes readers on an action-packed, cross-country railroad trip, back to the dawn of the twentieth century and the larger-than-life president at the country's helm.
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Time Travel Inn 2 (Choose Your Own Adventure)
4th Bestselling Children's Book Series of all Time -The New Yorker
Join Astrid, Trent, and Damien on another adventure through space and time that will take you to Elizabethan England and a futuristic world where people are mysteriously turning into ducks.
Astrid and co. are back in this highly anticipated sequel to CYOA's hit Time Travel Inn! Just weeks after the events of Time Travel Inn, the Inn gets an unwelcome visitor: a corrupt multiverse cop investigating the whereabouts of your grandmother Dolores. The problem is, you don't know where, or "when," she is, either. And meanwhile, your dad has developed an illness that's slowly turning him into... a duck? Your pals Trent and Damien join you (Astrid) as you travel through space and time to find a cure, and also help your grandmother evade capture. Time Travel Inn 2 is written by noted humorist and middle grade author Bart King.
Choose Your Own Adventure is the bestselling gamebook series of all time. Empowering generations of children through choice, it is widely commended for its appeal to reluctant readers.
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Tokyo Revengers (Omnibus) Vol. 17-18
WHEN THERE'S NO WAY BACK TO THE FUTURE After hearing Inui's heartfelt plea, Takemichi agrees to become the eleventh-generation leader of the Black Dragons, but there's no time to reflect on his newfound responsibility. The final showdown between Tenjiku and Toman is looming closer, and every day that goes by, the odds get worse and worse for Toman. Tenjiku is like no other enemy they've fought before--eager to fight dirty, ready to go to any lengths to take all of Toman's toughest fighters off the field before the battle even begins. And the worst is yet to come, as Kisaki Tetta prepares a ruthless scheme that will strike at the very heart of Toman! -
Vampire Hunter D Omnibus: Book One
A new omnibus collecting the first three volumes of the Vampire Hunter D horror novel series! It is 12,090 A.D., thousands of years since the human race nearly destroyed itself in a nuclear war--a folly foreseen by those who waited to emerge out of the underground...not from shelters, but from crypts! The aristocratic vampire lords known as the Nobles inherited our world, and with dark science and immortal patience made real the things that mortals had merely dreamed, whether voyaging to the distant stars, or conjuring monsters to roam the Earth. Yet the grand civilization of the Nobles has grown decadent, and as the terrorized remnants of humanity at last found the strength to rebel, their undying lords have been pushed back to the Frontier--the violent borderlands where humans still remain the prey of vampires, who for all their knowledge and power have never lost their obsession with our living flesh, blood...and souls! In this bizarre and deadly far future the most dangerous thing of all is not a vampire, but the one who hunts them--the one who is half them--a dhampir, the unearthly beautiful wanderer known as D. The Vampire Hunter D Omnibus collects the first three novels in author Hideyuki Kikuchi's adventure horror series: Vampire Hunter D, Raiser of Gales, and Demon Deathchase. Illustrated by Final Fantasy artist Yoshitaka Amano, this book is only the beginning of a legend! -
Moon of the Turning Leaves
"Waubgeshig Rice's stories are good medicine. Moon of the Turning Leaves is a restorative balm for my spirit." -- Angeline Boulley, New York Times bestselling author of Firekeeper's Daughter
In this gripping stand-alone literary thriller set in the world of the award-winning post-apocalyptic novel Moon of the Crusted Snow, a scouting party led by Evan Whitesky ventures into unknown and dangerous territory to find a new home for their close-knit Northern Ontario Indigenous community more than a decade after a world-ending blackout.
For the past twelve years, a community of Anishinaabe people have made the Northern Ontario bush their home in the wake of the power failure that brought about societal collapse. Since then they have survived and thrived the way their ancestors once did, but their natural food resources are dwindling, and the time has come to find a new home.
Evan Whitesky volunteers to lead a mission south to explore the possibility of moving back to their original homeland, the "land where the birch trees grow by the big water" in the Great Lakes region. Accompanied by five others, including his daughter Nangohns, an expert archer, Evan begins a journey that will take him to where the Anishinaabe were once settled, near the devastated city of Gibson, a land now being reclaimed by nature.
But it isn't just the wilderness that poses a threat: they encounter other survivors. Those who, like the Anishinaabe, live in harmony with the land, and those who use violence.
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Redshirts: A Novel with Three Codas
Redshirts is John Scalzi's Hugo Award-winning novel of the starship ensigns who were expendable...until they started comparing notes.
Tor Essentials presents new editions of science fiction and fantasy titles of proven merit and lasting value, each volume introduced by an appropriate literary figure. Ensign Andrew Dahl has just been assigned to the Universal Union Capital Ship Intrepid, flagship of the Universal Union since the year 2456. It's a prestige posting, with the chance to serve on "Away Missions" alongside the starship's famous senior officers. Life couldn't be better...until Andrew begins to realize that (1) every Away Mission involves a lethal confrontation with alien forces, (2) the ship's senior officers always survive these confrontations, and (3) sadly, at least one low-ranking crew member is invariably killed. Unsurprisingly, the savvier crew members belowdecks avoid Away Missions at all costs. Then Andrew stumbles on information that transforms his and his colleagues' understanding of what the starship Intrepid really is...and offers them a crazy, high-risk chance to save their own lives. With a new introduction by Mary Robinette Kowal, author of the Hugo-winning The Calculating Stars. -
Supernatural: The Official Advent Calendar
Have a very Supernatural Christmas with this official advent calendar, filled with 25 days of exclusive gifts inspired by the hit series! Grab the keys to the Impala and get ready to ring in the holidays with Sam and Dean Winchester! Open up a new gift pocket each day leading up to Christmas to discover exclusive otherworldly keepsakes inspired by the iconic television series. Fun and interactive, Supernatural: The Official Advent Calendar will delight monster hunters of all ages! 25+ SURPRISES AND COLLECTIBLES: Discover a thrilling range of exclusive Supernatural gifts, including recipe cards, a tin button, a cell phone card holder, and more! MEMORABLE MOMENTS: Includes photos of favorite scenes from Supernatural. COUNTDOWN TO CHRISTMAS: Open up a gift pocket each day between December 1st and Christmas to find a new collectible inspired by Supernatural. GREAT GIFT: Filled with exciting keepsakes featuring beloved characters like Castiel and the Winchester brothers, this advent calendar is a must-have gift for every Supernatural fan. COMPLETE YOUR SUPERNATURAL COLLECTION: Supernatural: The Official Advent Calendar stands alongside Supernatural: The Official Cookbook, Supernatural Tarot Deck and Guidebook, and Supernatural: The Men of Letters Bestiary in Insight Editions' fan-favorite library of Supernatural titles.Sold out -
The Ghost in the Shell: Fully Compiled (Complete Hardcover Collection)
All of Shirow Masamune's original The Ghost in the Shell manga in one massive hardcover make this the ultimate collector's edition of the ultimate cyberpunk classic. Contains The Ghost in the Shell 1, 1.5, and 2 for over 800 pages of manga. Featuring a NEW, EXCLUSIVE cover created for this edition by Shirow Masamune! Includes in one large hardcover volume: The Ghost in the Shell (1991)
Deep into the twenty-first century, the line between man and machine has been blurred as humans rely on the enhancement of mechanical implants and robots are upgraded with human tissue. In this rapidly converging landscape, cyborg superagent Major Motoko Kusanagi is charged to track down the craftiest and most dangerous terrorists and cybercriminals, including "ghost hackers" who are capable of exploiting the human/machine interface and reprogramming humans to become puppets to carry out the hackers' criminal ends. The Ghost in the Shell 1.5: Human-Error Processor (2003)
The "lost" Ghost in the Shell stories, created by Shirow Masamune after completing work on the original Ghost in the Shell manga and prior to his tour-de-force, Ghost in the Shell 2: Man-Machine Interface. Focusing on Section 9 agents in their daily battle against technocrime, Human-Error Processor. Features the stories "Fat Cat," "Drive Slave," "Mines of Mind," and "Lost Past." The Ghost in the Shell 2: Man-Machine Interface (2001)
March 6, 2035. Motoko Aramaki is a hyper-advanced cyborg, a counter-terrorist Net security expert, heading the investigative department of the giant multi-national Poseidon Industrial. Partly transcending the physical world and existing in a virtual world of networks, Motoko is a fusion of multiple entities and identities, deploying remotely controlled prosthetic humanoid surrogates around the globe to investigate a series of bizarre incidents. Meanwhile, Tamaki Tamai, a psychic detective from the Channeling Agency, has been commissioned to explore strange changes in the temporal universe brought about by two forces, one represented by the teachings of a professor named Rahampol, the other by the complex, evolving Motoko entity. What unfolds will all be in a day's work--a day that will change everything, forever. -
Imago
From the award-winning author of Parable of the Sower: After the near-extinction of humanity, a new kind of alien-human hybrid must come to terms with their identity -- before their powers destroy what is left of humankind.
Since a nuclear war decimated the human population, the remaining humans began to rebuild their future by interbreeding with an alien race -- the Oankali -- who saved them from near-certain extinction. The Oankalis' greatest skill lies in the species' ability to constantly adapt and evolve, a process that is guided by their third sex, the ooloi, who are able to read and mutate genetic code. Now, for the first time in the humans' relationship with the Oankali, a human mother has given birth to an ooloi child: Jodahs. Throughout his childhood, Jodahs seemed to be a male human-alien hybrid. But when he reaches adolescence, Jodahs develops the ooloi abilities to shapeshift, manipulate DNA, cure and create disease, and more. Frightened and isolated, Jodahs must either come to terms with this new identity, learn to control new powers, and unite what's left of humankind -- or become the biggest threat to their survival. -
Cryptonomicon
With this extraordinary first volume in an epoch-making masterpiece, Neal Stephenson hacks into the secret histories of nations and the private obsessions of men, decrypting with dazzling virtuosity the forces that shaped this century.
In 1942, Lawrence Pritchard Waterhouse--mathematical genius and young Captain in the U.S. Navy--is assigned to detachment 2702. It is an outfit so secret that only a handful of people know it exists, and some of those people have names like Churchill and Roosevelt. The mission of Waterhouse and Detachment 2702--commanded by Marine Raider Bobby Shaftoe-is to keep the Nazis ignorant of the fact that Allied Intelligence has cracked the enemy's fabled Enigma code. It is a game, a cryptographic chess match between Waterhouse and his German counterpart, translated into action by the gung-ho Shaftoe and his forces.
Fast-forward to the present, where Waterhouse's crypto-hacker grandson, Randy, is attempting to create a "data haven" in Southeast Asia--a place where encrypted data can be stored and exchanged free of repression and scrutiny. As governments and multinationals attack the endeavor, Randy joins forces with Shaftoe's tough-as-nails granddaughter, Amy, to secretly salvage a sunken Nazi submarine that holds the key to keeping the dream of a data haven afloat. But soon their scheme brings to light a massive conspiracy with its roots in Detachment 2702 linked to an unbreakable Nazi code called Arethusa. And it will represent the path to unimaginable riches and a future of personal and digital liberty...or to universal totalitarianism reborn.
A breathtaking tour de force, and Neal Stephenson's most accomplished and affecting work to date, Cryptonomicon is profound and prophetic, hypnotic and hyper-driven, as it leaps forward and back between World War II and the World Wide Web, hinting all the while at a dark day-after-tomorrow. It is a work of great art, thought and creative daring; the product of a truly iconoclastic imagination working with white-hot intensity.
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Catstronauts: Slapdash Science
In the fifth book in the CatStronauts graphic novel series, Pom Pom pushes her experiments to the limit on the International Space Station, while the cats at Mission Control take a much needed break. What could possibly go wrong?
While the cats are away, the other cats will play! Flight Director Maisy is off on her first vacation in years, and World's Best Scientist is looking for a secret vacation of his own. But while the party picks up on Earth, the CatStronauts are trying to get all of their work on the International Space Station done in record time. So when disaster strikes in space, the CatStronauts will have to fix everything without their trusty support team at Mission Control.
In this full-color graphic novel, debut author/illustrator Drew Brockington pushes CatStronauts team further than ever, adding in mounds of experiments, teamwork, and tuna fish by the ton! -
Parasyte Full Color Collection 1
The sci-fi horror manga classic returns, with an updated translation and lettering, in a fully-colorized, premium-quality hardcover for the first time! If you've never read the story of Shinichi and the polite and murderous creature infesting his right arm--or even if you already own the series--there's never been a better way to collect it. Presented in eight volumes containing about 300 pages of manga each. They arrive in silence, out of dark skies. They infest human hosts and consume them. And they are everywhere. They are Parasites: strange creatures who must invade and take control of human hosts to survive. Once they have infected their victims, they can twist their hosts's bodies into any abominable shapes they choose: craniums splitting to reveal mouths of sharp teeth, batlike wings erupting from backs, blades tearing through soft hands. But most have chosen to conceal their lethal purposes behind ordinary human faces. No one knows their secret, except an ordinary high school student. Shinichi managed to stop the infestation of his body by an alien parasite, but can he find a way to warn humanity of the horrors to come? For more than 30 years, new generations of readers have been riveted to this unlikely buddy story that unfolds amid a world of monstrosities that never stay hidden for long. Since its first release, in 1988, Parasyte has inspired live-action films, spinoffs, and, in 2015, a global hit anime series. The Full Color Collection presents Hitoshi Iwaaki's original manga in hardcover for the first time, with each page carefully colorized and a revised translation for 2022. There's never been a better time to stay up late and get your hand on Parasyte! -
Orange: The Complete Collection 1
EISNER-NOMINATED SERIES A Plea From the Future On the day that Naho begins 11th grade, she recieves a letter from herself ten years in the future. At first, she writes it off as a prank, but as the letter's predictions come true one by one Naho realizes that the letter might be the real deal. Her future self tells Naho that a new transfer student, a boy named Kakeru, will soon join her class. The letter begs Naho to watch over him, saying that only Naho can save Kakeru from a terrible future. Who is this mystery boy, and can Naho save him from his destiny? The heart-wrenching sci-fi romance that has over million copies in print in Japan! -
The Immortal King Rao
In a future in which the world is run by the Board of Corporations, King's daughter, Athena, reckons with his legacy--literally, for he has given her access to his memories, among other questionable gifts.
With climate change raging, Athena has come to believe that saving the planet and its Shareholders will require a radical act of communion--and so she sets out to tell the truth to the world's Shareholders, in entrancing sensory detail, about King's childhood on a South Indian coconut plantation; his migration to the U.S. to study engineering in a world transformed by globalization; his marriage to the ambitious artist with whom he changed the world; and, ultimately, his invention, under self-exile, of the most ambitious creation of his life--Athena herself.
The Immortal King Rao, written by a former Wall Street Journal technology reporter, is a resonant debut novel obliterating the boundaries between literary and speculative fiction, the historic and the dystopian, confronting how we arrived at the age of technological capitalism and where our actions might take us next.
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K Is in Trouble (a Graphic Novel)
A boy named K must navigate a world of outrageously unkind adults in this hysterical, Kafkaesque middle grade graphic novel, with art reminiscent of James Marshall. K is nice, polite, and always does as he's told. K is also always, always in trouble. No matter what he does or says, it seems there is someone ready to blame him for everything. K is in trouble for going to school. K is in trouble for staying home. K is in trouble for running an errand, getting sick, or just being thirsty. K gets into trouble with imperious crows, persnickety station agents, bombastic teachers, his own classmates...even one nice fresh carp. Whether it's his easily annoyed parents or prickly pedestrians on the street, K gets on everyone's bad side...and he didn't even do anything wrong! Gary Clement takes a unique approach to the absurdities of childhood in this hilarious series opener that reinforces a timeless message: Most adults know less than a talking beetle.